It also does not change your character's name to Jack Dawkins. Special: Artful Dodger does not stack with a monk's Wis bonus to AC. You lose this bonus if you are caught flat-footed, or otherwise denied your Dex bonus to AC. Prerequisite: Cha 13+, Negotiator OR Persuasiveīenefit: Add half of your Charisma bonus (up to your total class level) as a dodge bonus to your AC. You can subtly manipulate your opponent into thinking you will move one way, then move the other. Special: Sage Defense does not stack with a monk's Wis bonus to AC. You are wise in the ways of combat, and can intuit where blades may fall.īenefit: Add half of your Wisdom bonus (up to your total class level) as a dodge bonus to your AC. Special: Canny Dodge does not stack with a monk's Wis bonus to AC. You can watch blades and maces flying, and know where they are about to hit.īenefit: Add half of your Intelligence bonus (up to your total class level) as a dodge bonus to your AC. Cat Burglar is more oriented towards the Dodger-spec mobility-oriented Rogue, so you can safely ignore it.You are smarter than the avergae bear. Master Infiltrator and especially Shadow Assassin are both solid choices Shadow Assassin can make your damage output downright scary. Other than that, any power that uses your Strength modifier is a pretty safe bet.Īs for paragon classes: Daggermaster is good enough that you might reconsider being a rapier specialist fortunately, you can retrain that feat if you change your mind later. You're probably better off with Dazing Strike (to increase your odds of always having CA) or King's Castle, which is actually really good. Things to watch out for: even though Torturous Strike seems like it's built for Brutal Rogues, it's actually kind of lame. ![]() Your reward for all of this is that you will have a mean little bastard of a Rogue who cranks out a frightening amount of damage when everything works right, and can stunlock almost anyone. Cleric is a maybe, if you really want it, but it's probably suboptimal. If you want to multiclass, Fighter, Warlord, and Ranger are all good options for you. I shouldn't even need to tell you why Light Blade Mastery is essential, but most of the other Epic feats are also great for you. Secret Stride is good, since stealth is a good way to get CA you probably won't have the Wis for it, but Uncanny Dodge protects you from counterflanks, since you'll probably be in the thick of things a lot. When you get to Paragon, Defensive Advantage is another no-brainer. Rapier proficiency is a great call the big weapon die more than makes up for the one point of accuracy. The Two-Weapon feats are good for you, since the first is extra untyped damage and the second is equivalent to shield proficiency, but lets you carry a backup weapon (for throwing, perhaps). Press the Advantage and Surprise Knockdown are excellent Surprise Knockdown is so good, even Dodger Rogues feel bad about using Str as a dump stat. Nimble Blade is a no-brainer for Rogues, since you should have CA most of the time anyway. Since your mobility isn't as good as a Dodger, think about putting a feat towards Defensive Mobility. Since your Opportunity Attacks are better than an Artful Dodger-type, you can think about getting stuff like Blade Opportunist. Backstabber is good, and it only gets better. ![]() These are the guys who will make sure you always have flanking, which is the easiest way to get your sweet, sweet Combat Advantage. Make sure you're tight with the defender, and especially with the Warlord, if you have one. You should have access to plenty of powers that either grant you CA straight up or cause status effects that make your enemies give it. Okay, repeat after me, because this will be your mantra as a Rogue:
0 Comments
Leave a Reply. |